Tex Murphy Overseer Install Guide

March 26th, 2007 Tanstaafl

Tex Murphy Overseer

I remember walking into my new Software Etc store in the late 90’s and wondering where it would all end. Who and how were they going to top this one? The box on the rack that contained Tex Murphy Overseer had a little, flashing, red light to highlight the box art. Right at the top of the building in picture was a miniature LED driven by a watch battery. Definitely eye-catching.

And the MMX badge prominently displayed–it was Intel, in fact, that played a large role in financing this fifth entry into the Tex Murphy Universe. And if you read the interviews with Access muckity-mucks, the imposed development time-line necessary to get the game done at the same time the Pentium MMX processors shipped is somewhat to blame for Overseer’s rough edges. Ah, but the fond memories (of course, when I think about my Pentium 166MMX (with a Voodoo3d card), MDK comes to mind first for some reason…).

This game was also unique in that it shipped on 5 CDs, like it’s predecessors Under a Killing Moon (4 CDs) and Pandora Directive (6 CDs). However, it also included a single DVD version of the game with (supposedly) much higher quality video.

If you’re like me, you didn’t have a DVD drive in those days. Mainly because to do things right, one needed not only a DVD-ROM drive at the steep price of $300 or so, but also a Hardware MPEG card. These cards (like the REELMagic) also cost about $250-$300, but were almost required due to the relatively stodgy performance of even the fastest CPU of the day. So, I didn’t have one.

I played Overseer by swapping the CDROM disks, like most people. One leg at a time.

But, over the interceding years I would occasionally ponder the DVD version of the game. You and I are probably not too different in this. Perhaps you would find yourself considering the disk, lurking darkly in the game box in the deep recesses of the basement. Who knows what wonders would be revealed simply by installing it? And sooner or later, the temptation would become too great–great enough to root through the junk in the attic or whereever and find it.

The heady anticipation we felt as we popped that disk into the drive, thinking, “I was so lame back then–how could I have gotten along with just a silly CD drive?” And our chortling at ourselves would give way to a rapt excitement, as that autoplay we’ve been meaning to shut off decides to work with us for a change and we see:

Starting to Install

Oh, the joy! My stupid old Pentium 166MMX wouldn’t be loading it that fast! No, sir! This is going to be great–WHAT?!?!

Boom!

With an almost PC LOAD LETTER calmness, one small Windows message deflates our high hopes faster than a balloon animal made by Needles the Clown. Oh well, we told ourselves, it wasn’t that great a game. Maybe someday I’ll build a Windows 95 machine with which to play old games. We blinked back the tears and went on with our dull lives…

But not today. Today we’re going to beat it. We will play Overseer again!

Since Overseer has a much different architecture when compared to Under A Killing Moon and Pandora Directive, our options to play this game are substantially different. There may be variations, but they roughly break down like this:

  1. Option 1: Build a Windows 98SE PC. Seriously, you could buy all the stuff from Ebay (CPU/MBD/FAN), throw 256MB of RAM on it and Ebay an nVidia TNT AGP card, and a Sound Blaster ISA card. This would be a fun project–you could even buy a PC case that identical to the one you have and a $40 KVM switch to bounce your Monitor, Keyboard, and Mouse between them. Or, go out into the garage and dig up enough parts to build a machine :)
  2. Option 2: Full Virtualization, once again. Host Windows 9x in a VM session. With a really fast dual core CPU and gobs of memory, this may get you where you want to be…or it could end up performing slower than that Pentium 166 originally was…bleck.
  3. Option 3: Tweak–and enjoy 3D acceleration, smoothness, and breakneck performance. And best of all, “high quality DVD video”. Oh, did I mention, at the cost of MIDI music? Yeah, sorry, I’ll explain why this is apparently unavoidable in a minute.

Once again, my main goal is to be able to play these games on the road or on a Media PC. So, with those restrictions in mind, I am constrained to Option 3 with Windows XP or Vista. The only real prereq here is to have a DVD decoder codec installed. If you can watch Movie DVDs on your computer, you then you already have one. PowerDVD and WinDVD are good ones–versions of Windows Vista already come equipped.

First thing we need to do is install the game–mostly, anyway. Insert the DVD, browse to my computer, right-click on the DVD drive and select “Explore”.

Explore DVD

Now, right-click on SETUP.EXE and select properties again. Switch to the compatibility tab and turn on Windows 95 compatibility mode. Click OK, then execute the setup program.

Have you ever noticed how people incorrectly use the phrases “capital punishment” and “execution” interchangeably? A criminal may have a death sentence “executed”, but they themselves cannot be “executed”. Kind of a pet peeve…sorry :)

 

Compatibility Tab

The installation program should run fine now.

Install Splash

Place the files can be installed anywhere, I personally do not like to clutter the root of my C: drive. Now here’s two bigger deals: When prompted to install RSX and DirectX 5, respond with NO to both.

No to RSX!

And it will finish up the install. Hey, cool, there’s an 800 number for registering our product! Bet they can help us with the MIDI issues!

Ring 1. Ring 2. Click. “Connect now with exciting local ladies! Call … blah blah blah…”

Guess not.

Finished

Now we have to do something about Intel RSX3D Audio Software. So as Unofficial Tex Murphy user marinedalek tells us, copy the RSX3D folder from the DVD to the root of your C: drive. Right click on the file called RSXSETUP.EXE and select Properties. Place it into Windows 95 Compatibility mode just as before. Click OK and run the file. It will only take a few seconds to install, and will present a configuration page. Go ahead and test it, just to make sure.

RSX3D Config

Next, go to the tab entitled Advanced Settings - Buffer Times and change it from the default to 240ms. This may not be entirely necessary, but it is recommended according to the readme file.

“Change the output audio device buffer from its default 120 milliseconds setting to a higher one. We suggest 240 milliseconds. 400 milliseconds is maximum.”

And we’re right here looking at it, so why not? I couldn’t tell any difference in the audio, and if it possibly saves a troubleshooting step later, then I’m all for it.

Buffer Times

Now is the time on sprockets when we patch.

Simply download the Tex Murphy Overseer 1.04 Patch, and unzip it over the top of your game install directory. If prompted, tell it to overwrite existing files.

Tex Murphy - Overseer Patch 104 Downloads: 1166 times

And the DVD Express Software must also be installed. This seems to be just another front end for your existing MPEG2 codec, but from back in the day. Therefore, it shouldn’t interfere with DVD decoding software. I tried doing some hacking on the Overseer setup files and registry settings, but wasn’t able to find a way around this step. Turns out that I was working hard for no reason–DVD Express is old, but didn’t cause any problems on my system.

DVDExpress Downloads: 971 times

So just run the DVDExpress install, and even though it may not be necessary: let the machine reboot.

Now, let’s give it a shot. But, before we forget, place the shortcut to Overseer into Windows 95 compatibility mode (right-click, properties, compatibility tab, win95 check box). Click OK, and launch Overseer. You will probably get an info box that looks something like this:

Running Applications

It was probably important back in the day–but a modern machine should suffer no real performance loss for a few applications running. Click the “Don’t show this window again” check box, and then Continue.

Then a Screen Saver warning will pop up. This one may be slightly more important, however, I clicked the “Don’t Show Again.” In Windows 95, task swapping between running applications and a game was usually somewhat catastrophic–but XP can handle it just fine.

Screen Saver

Alright. We’ve got some tweaking to do, so escape out of any video the game may present, until you get a menu that looks like this:

Overseer Menu

After clicking on the CONFIG button, two display options instead of just one will appear on the video tab–IF the patch and DVDExpress are installed correctly. If there is only one drop-down line for display devices, exit and re/install the patch.

Overseer Video Config

Drop the MPEG II Device combo down to Mediamatics DVD Express, and select the Preferences Tab.

Overseer Basic Preferences

The Basic Preferences default to 640X480 and medium walking…800×600 looks better, and each user can make up their own minds on the walking speed. Click on Advanced Preferences.

Overseer Advanced Preferences

In this menu, setup the Hardware Rendering if there is supporting hardware (which is a pretty good bet). Personally, I turned on the Trilinear Filtering.

Now then, here’s were the make of Video Card can affect things. On my ATi video card, the screen would jumble up in a horizontal band where ever the mouse was…this happens on other video cards as well, evidently, so here ya go:

ATI - The quick fix for this is to edit the TEX.INI file in the installed game directory. On the boards of the Unofficial Tex Murphy site, user Adam tips us to simply change the lock video setting from the default to 1:

lockvideo=1

The funny thing is, I took a screen capture of the messed up video, but the shot was clear in the JPG. Oh well. Obviously, lockvideo has something to with refresh timing or something late in the rendering chain.

NVIDIA - I’m sorry, can’t really test this solution, but it seems pretty well known. UOTM user i’m_melting_i’m_melting says:

“Uninstall the driver in ‘Add/Remove Programs’ (or whatever it is in XP) and then use this: http://www.drivercleaner.net/ to remove all elements of the previous driver. Then install this version: http://downloads.guru3d.com/download.php?det=966

Nonetheless, at this point one should have a very playable game running…

 

Tex's 3D Office

 

..with two small problems. One, this stupid error message that at first seems to (but really doesn’t) have something to do with accessing MPEG video from the DVDROM and then re-entering the VR world.

Error that is not an Error

And secondly, the MIDI music. Sigh. Windows 9x used a technology called MCI (media control interface) to play MIDI music. That was changed in Windows 2000/XP to the new WDM (Windows Driver Model) format. In other words, the Overseer sound system is sending out messages addressed to an vacant lot. Nobody’s home. And it seems that there is a timing issue involved as well…

Turns out that this is the same issue. If one mutes the MIDI music on the Audio configuration tab, the message goes away. I suggest doing this. Furthermore, this isn’t necessarily a bad thing, as muting the MIDI seems to be the fix for crashing bugs in Gideon’s Gallery and the Anazasi Ruins sections of the game.

But the good news here is that I think there may be some surface to attack this issue. I’m running over some plans with some developers friends–it may be fixable.

The last unresolved issue, at least on my machine, is that the game will not exit cleanly the first time each reboot. This could be a Visual Studio issue, however, as the debugger pops up which may lock the application and prevent it from closing out. It’s a bit strange, if I go into the game once, exit out it brings up the VS debugger. I just use Task Manger and end the application. And it doesn’t happen again until I reboot–I can open and close the game 30 times without a hiccup.

I have been meaning to disable the debugger anyway, so this just gives me an excuse.

Here’s all the Tex stuff I could find still on Amazon:
Tex Murphy: OverseerTex Murphy: Overseer

The Pandora Directive: A Tex Murphy NovelThe Pandora Directive: A Tex Murphy Novel

The Pandora Directive: a Tex Murphy Interactive MovieThe Pandora Directive: a Tex Murphy Interactive Movie

Mean StreetsMean Streets

That’s about it. I believe that I will continue this series of posts with guides for the other three games, and then distill them out as static article pages. So, up next would be Under a Killing Moon. See ya then!

Popularity: 100% [?]

Tex Murphy Overseer (Coming Soon)

March 23rd, 2007 Tanstaafl

Tex Murphy Overseer

Keep tuned…I’ll post soon with a complete setup guide. This game is running great, without much in the way of real issues on Windows XP. That is, except for the MIDI music… And yes, I know there’s other info out there (such as on the boards of the Unofficial Tex Murphy website), but I thought it might be nice to have it all in one spot.

In other big news, PHP is no where near the mystery it was to me a few days ago. I should have my own custom WordPress theme done sometime soon.

Popularity: 11% [?]

Tex Murphy Rides Again (DOSBox w/o CDs)

March 20th, 2007 Tanstaafl

“I’d like to help you, but I can’t.”

The glory days of adventure games are gone. I really hate to say that, but let’s be realistic.

As much as anyone, I have fond memories of all night runs at the latest title. I actually played through Indiana Jones and the Fate of Atlantis on an Amiga 500, for heaven’s sake. (For the uninitiated, an A500 didn’t come with a hard drive, and there were 14 diskettes that I had to swap between two floppy drives.) I was working 2nd shift when The 7th Guest came out, and I distinctly remember agonizing over the $250.00 CD-ROM upgrade. I ended up with a glacially slow 2X Mitsumi. I wanted one of the new Plextors that ran at 3X but they required SCSI, and this Mitsumi had it’s own ISA interface card. Whereas, my unfortunate Gravis Ultrasound didn’t have a CD interface and there was no place in town that stocked a Creative Labs CDROM drive that could be purchased separately. I didn’t need a second SB16… I was running out of ISA slots.

“My gun. I love it SO much!”

And then, Tex Murphy came to visit.

I had played Martian Memorandum, and enjoyed it well enough…but…it was no big deal. Not paradigm shifting. I have never, to this day, played Mean Streets. I might get around to it one day. Both of these titles can be downloaded for free from The Underdogs, but really, unless you are an Adventure Enthusiast they’re awfully primitive.

While MM was fun, it did nothing to help prepare me for the Under a Killing Moon experience. Wow. 4 CDs? All for one game?!?!?

I whole-heartedly recommend that you play this game. It is an adventure game with a mixture of fully-navigable 3D environment and (dare I say) full motion video. So, literally, one explores in a first-person 3D viewpoint but trigger cut-scenes that are 3rd person FMV. PD is probably the best game of the series, and the Tex Murphy games are probably the best of this type ever made.

I should point out here that Overseer is pretty much a “remake” of Mean Streets (told from a historical perspective), just in case you decide to download it–wouldn’t want anyone spoiling their fun. Not that there is much comparison between the two. Actually, Overseer was supposed to kick off a new Tex trilogy that never happened. Microsoft bought Access primarily for their Golf Game assets (Links)…so it ends with a cliff-hanger that may never be resolved.

But if you’re interested, there is the Tex Murphy Radio Theater that helps a little. It contains 7 short episodes that at least inform us that Tex and Chelsea are not dead…wait…forget you read that, and play the games! You can get them from Ebay usually. That’s where I got mine. My original plays in the 90’s were borrowed from the amazing Thomas Joseph Murray III, the father of my high school chum, Tom #4.

Go to the wiki for more info on the time lines and such. Oh, and of course, The Unofficial Tex Murphy site.

“Knick-knacks, paddy-whacks, and the world’s largest piece of elbow macaroni.”

But, dear reader, you are probably here to find out more about DOSBox configurations. And rightly so, for to play Tex Murphy on a modern machine, you’re going to need help. All but Overseer were pure MS-DOS goodness, DOS4G extenders and all. And Windows XP seems to purposefully hate DOS.

So, to play Tex Murphy you’ve got 3 main options:

  1. Build a DOS Gaming Machine.
  2. Find a PCI Sound Card with DOS Drivers
  3. Use some form of Virtualization Software

Option 1: Isn’t bad–as a matter fact, can be quite fun. Just go to a local Computer Recycler-type store and get the fastest motherboard/CPU combination available that still has ISA slots. The ISA slot is the key, here. A native DOS sound card is our main requirement. Everything else can be modern equipment–as a matter of fact, some VOGONS (enthusiasts who run Very Old Games On New Systems) would be well off to invest in a new motherboard built for industrial computing, something like this:

Caveat: I have not done this, although, I want to build a Media Center PC using this motherboard (or one like it). The plan is to be able to play Adventure games on the TV screen from bed. However, this is a project for a later date.

So, one of these and an Sound Blaster Pro or Sound Blaster 16 from Ebay, dig out a set of DOS 6.22 install disks, and you’ve got a KILLER DOS machine. Don’t forget to load a CPU slowdown utility, though, it might be TOO fast for some games. But not Tex–these games will eat as much CPU and Video power as you can throw at them.

Option 2: A bit harder, technically. I tried 14 ways from Sunday with a Yamaha PCI card–one that supposedly had DOS drivers. The Yamaha site has been updated, and may include better downloads now. YMMV. I have heard that an original Sound Blaster Live! has good DOS support, but have never tested it. I did try with about a half-dozen Sound Blaster PCI64s and PCI128 cards with no luck.

Yamaha Sound Card YMF744

As you can see, this one (YMF744) has an optical SPDIF on it. Which, was why I focused on it so long–I wanted it for the Media Center PC, so I could hook it directly to a surround sound receiver for multi-channel DVD playback.

Now that I actually have my hands on a couple of SBLive! cards, I’ll probably try again with these DOS Drivers.

SBLive! DOS Drivers Downloads: 228 times

Option 3: Is all that’s left to us in the meantime. Virtualization. There are three sub-options here:

  • A fully virtual machine–a complete second operating system running on top of your own. Such as a VMWare solution, which is certainly an option here, with their free downloads now. Sadly, I was never able to get good performance in a DOS game within a VM session.
  • VDMSound is another, slightly better, option in general. This is a neat Windows extension that translate the DOS sound card calls directly to the Windows sound driver. Good for many games–but not much luck for old Tex. At least in my own experience.
  • DOSBox.

“Here’s a little tidbit our government boys missed…”

DOS Box Logo

DOSBOX is fantastic. It really seems to be the answer for all of us who want to run old DOS games. The only problem is that the documentation is a bit…well…terse. But it should get anyone going for simple stuff. What’s lacking is a good process for getting more complex stuff up and running. Like Tex Murphy - Pandora Directive with all six (count ‘em) CDs.

PD in DOSBOX

Well, obviously it runs…but how well? Actually, very. On a modern Windows XP machine, at least.

First step is to take images of the disks. There are alot of advantages to this, including better access times, particularly for a Tex Murphy game. One of the easiest ways to do this is to use Alex Feinman’s marvelous ISO Recorder Power Toy, which is free. Nero or some other software can do it as well. ISO Recorder integrates into the shell, so you can right-click on a drive (or any folder) and create a disk image.

Right Click on Drive

Then store the image someplace.

Save the ISO

I suggest that for ease of use that you don’t use spaces anywhere in the directory structure–DOSBOX configs are a little flaky with spaces. For instance:

c:\games\iso\gamecd1.iso

Rather than:

c:\old games\disk images\gamecd1.iso

Once all of the CD’s imaged and safely stored on the hard drive (an unthinkable concept in 1994), we are able to turn our attention to DOSBox. Hop over to the sourceforge site and download the latest version, which at the time of this writing is 0.70. After it is installed, browse out to the folder C:\Program Files\DOSBox-0.70\ and look inside. It wouldn’t hurt to read the README.TXT, but we’ll skip it for now.

To follow my method, we’ll be creating a pair of text files. The first one is called tex_pd.bat and will easily launch our DOSBox session with our choice of command-line switches. For the second file, copy the default dosbox.conf to a new file called tex_pd.conf. This file will contain all the sound card, cpu, and memory settings required to run the game, and will also mount all of our ISO images as CD drives.

I have my ISO files in C:\archives\iso\tex\pd\ so, obviously, the bit at the end may need to be changed to the proper location. Here are links to copies of my own files:

tex_pd.conf
tex_pd.bat

You may use them at your own risk :) .

Let’s walk through the sections. I’ll remove settings we won’t be adjusting for the sake of space. So, just because it isn’t here, don’t delete it! :)

In the SDL, I will only note two of the lines. Full screen can also be set at the command line. But in my initial experiments, I was able to get better performance holding the full resolution down. Odd thing is that I don’t think this actually affects the graphics…and this may have changed in .70. It is possible that you can leave the default setting of “original”.

[sdl]
fullscreen=true
fullresolution=640X480

The next section with some changes is RENDER. I set frameskip to 1 from the default of 0. Smooths things out a bit.

[render]
frameskip=1

Now to one of the most critical spots. CPU core will default to auto, but I force it to stay in dynamic. Also, pay close attention to where the cycles setting is. This is the one we’ll have to tweak to get a good Tex experience. Is that a “Texperience”? We’ll return to this later.

[cpu]
core=dynamic
cycles=14000

There are no changes to the Mixer section, but I wanted to point out the rate setting…this can be lowered if you really need the performance, but if that has to be done, you might be wasting your time on slow hardware. This shouldn’t make enough difference on a modern machine to be the sliver bullet that takes you from an unplayable choppy mess to silky smooth gaming delight. Oh, and the nosound may seem counter-intuitive: make sure it is false if you do, in fact, want sound.

[mixer]
nosound=false
rate=22050

Defaults are fine for the MIDI section.

[midi]
mpu401=intelligent
device=default
config=

However, I changed the SBLASTER part to use an SBPro1. I had much better luck there instead of the SB16, which caused the audio to skip. This may be somewhat hardware dependent, and the SB16 might be fine on another machine. Anything less than an SBPro will be mono, rather than stereo. The rest of the settings are defaulted.

[sblaster]
type=sbpro1
base=220
irq=7
dma=1
hdma=5
mixer=true
oplmode=auto
oplrate=12050

Curses! My favorite card of all time and I have to turn it off. It actually worked very well on Tex Murphy back in the DOS days…but in DOSBox, it locks up the installation sound card detection. And if one sets up the game by hand, it refuses to play sometimes. Sigh. I intend to revisit this sometime.

Not that it really matters, all of the sound is actually being generated by my current sound card…whatever it is. I would like to say, though, that for other DOS games, if a GUS is supported (or you understand the usage of SBOS) try to use it. Performance will be better in DOSBox just like it was better in the old days. Ah, the arguments we had with the SB16 guys on Prodigy. Paging Dave Redfern from Clearwater, FL.

Anyway.

[gus]
gus=false

Turn the speaker off. You won’t be needing it and it will save a CPU tick or two.

[speaker]
pcspeaker=false
pcrate=22050
tandyrate=22050
disney=false

XMS on, EMS off.

[dos]
xms=true
ems=false

Turn this stuff all off.

[modem]
modem=false

[joystick]
joysticktype=none

[directserial]
directserial=false

[ipx]
ipx=false

And now, to the AUTOEXEC. This syntax works on DOSBox 0.70 which is a little changed from 0.65. Notice the lastdrive, this is to get past the default DOS lastdrive setting. Which is, what, F? I can’t remember :)

[autoexec]
lastdrive=z
imgmount D “c:\games\iso\tex\pd\pandora1.iso” -t iso
imgmount E “c:\games\iso\tex\pd\pandora2.iso” -t iso
imgmount F “c:\games\iso\tex\pd\pandora3.iso” -t iso
imgmount G “c:\games\iso\tex\pd\pandora4.iso” -t iso
imgmount H “c:\games\iso\tex\pd\pandora5.iso” -t iso
imgmount I “c:\games\iso\tex\pd\pandora6.iso” -t iso
mount c c:\games -freesize 20
c:
#cd pandora
#pandora

In addition, I commented out the lines at the bottom that will start the game. We need to install it first, as was pointed out by Anastos. This basically means we’ll start the DOSBox with this config, which will mount all of our images and drop us to a C:\ prompt. Then, just like if we sat down in front of our 486, we will need to change to the CDROM drive and install the software. It may seem a little backwards at first, but think about it and you’ll see.

“Well, hello there, little Buddha!”

Now, here’s the batch file:

@echo off
dosbox -conf tex_pd.conf -noconsole -fullscreen -exit

Not much to the batch file. One can drag a short cut into the Start Menu and use this icon from the Pandora Direct CD, if desired. Great! We are almost ready to dissect some area 41 aliens!

Pandora

Now, let’s run the batch file and see what happens. You should have a big ugly C:\ staring you in the face.

Ugly DOS

Type the following at the prompt:

D:INSTALL

And you should be taken to the Installation screen, click Install to Hard Drive and accept the default C:\PANDORA for the directory.

Install Splash

Setup

Ok, once it gets finished, exit out of the installer and DOSBox.

At this point, download the Pandora Directive patch. Rename your current TEX4.EXE to TEX4.BAK, unzip the patch, and drop the new TEX4.EXE file into its place. I personally did not need this, but it may prevent some random memory errors.

Tex Murphy - PD Patch 4 Downloads: 590 times

Remove the # symbols from the last line of your DOSBox config file so it will automatically start Pandora Directive. Since this is the first run, the game will take you to a setup menu. The automatic sound card detection worked great in my case for the digital audio card. For the MIDI, I had to change it to MPU-401 by hand.

Sound Setup

Now, use the wonderfully powerful Tex Murphy game engine to setup the CD-ROM drives. Just load all 6 of the CD drive letters into the game and NEVER HAVE TO SWAP DISKS!!!

CD Loader

Click OK, and exit out of the game. Now, here’s where the jiggery-pokery comes into play. Under the CPU heading in that config file there is a line I mentioned earlier that says:

cycles=14000

We are going to keep changing this until we get the best performance possible–trying to zero in on the optimum setting. Every machine seems to have a sweet spot that is unique for that system. I’d start out at around 12000 on a P4ish machine, and then set it up 2 or three grand each time until the game gets as fast as possible, but yet doesn’t have sound glitches or video tears. Higher isn’t always better…If I set this value too far up on my test machine, the game actually gets SLOOOOOOWWWW and the speech is unintelligible.

In other words, take the 15 minutes or so:

  1. Edit the setting and save it
  2. Start the game and test
  3. Exit, change the number, save the file, and so on.
  4. Rinse, lather, repeat.

“I’m on your left. I’m on your right. I’m right in front of you.”

The end result is a game experience that is FAR better than playing PD on the Pentium 100 or whatever I had when first I clapped eyes to it. This same setup works for Under A Killing Moon, but you will need to run TEX197.EXE rather than the TEX3.EXE to start the game, or it will crash on the DOS extender.

Tex Murphy - UAKM Patch 197 Downloads: 617 times

Overseer is more of a challenge–if you want to use the DVD version that has the higher quality video. I’m still working on that one.

The Pandora Directive: a Tex Murphy Interactive Movie

The Pandora Directive: a Tex Murphy Interactive Movie

Hope this little guide helps. Keep on playing adventure games. Sooner or later the market will open back up. They may not look like Myst or Tex Murphy, but I have enough faith in basic human intelligence to believe that firing automatic weapons at endless waves of faceless aliens will eventually become stale to the buying public.

It sounds even more naive when I put it that way…

See you, space cowboy.

Popularity: 71% [?]

The Long Tail Took Jack Bauer’s Lunch Money

March 14th, 2007 Tanstaafl

Yep. Pretty much the best bumper sticker evar: “I took Jack Bauer’s Lunch Money.” I think I may have an original there–better start printing them up fast!

Jack Bauer

 

 

My wife and I are pretty big fans of 24. We are currently in the middle of Season 5 from Netflix, with Season 6 stacking up on our DVR. Unfortunately, we already knew about President Logan’s treason due to a stupid promo that we caught on accident during another show.

Odd how some TV shows are actually surpassing movies in sustained interest level. I personally believe that the TV networks see the end of their business model fast approaching and are scrambling to create content that is actually compelling…but it won’t last. Not with DVRs. There is no way to make me watch commercials–the content would have to be almost impossibly great to overcome my (and the modern consumer’s) restlessness.

So what are networks going to do? Probably niche supply, stuff that Chris Anderson at the Long Tail has been talking about for years (?) now. Simply stated, there’s just no room for blockbusters anymore. I’ll steal his graphic here:

Long Tail

The more products there are, the less will be purchased as there aren’t enough buyers to go around.  You need to buy his book:

 The Long Tail : Why the Future Is Selling Less of More
The Long Tail : Why the Future Is Selling Less of More

Most importantly, why would I watch commercials when Netflix ships me DVD quality 24 disks as fast as I can watch them? Lost, too.

Popularity: 7% [?]

WordPress is a Dream

March 13th, 2007 Tanstaafl

Wow. Fourth Law is now up and running on a real blogging engine: WordPress. It is absolutely fantastic! I’ve never had a better experience with a piece of software–honestly. Since the very first moment that I logged into cPanel to create a new database, and started up the WordPress installer I have been utterly impressed.

WordPress

To be completely honest, I had a harder time deciding on a theme (or creating my own) than installing and becoming completely at home with the interface. Every possible option I have been able to think up has already been handled by the excellent WordPress community with the huge library of existing plug-ins. It is just incredible.

Everyone should be using this software–so let me suggest this book:

WordPress 2 (Visual QuickStart Guide)
WordPress 2 (Visual QuickStart Guide)

As a matter of fact, even oddball needs…like creating a dynamic listing of subpages is already handled (I haven’t used this one yet, but do not expect any issues). I have found a pre-built Photo Album called PhotoPress. A hierarchical Comments plugin. Even a Digg submit plugin.

It really is like heaven to find software that just works!

In other news, I’m still working with Endian Firewall with great success. I’ve resisted the temptation to turn off the outgoing firewall, but am instead dealing with each issue on a one-by-one basis. The only mysterious issue I’ve had was regarding the content filter that somehow found a Food Network recipe for “Jamie’s Minestrone” objectional.

Maybe I’m naive…but can Minestrone be used as a double-entendre?

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